‘Schoolifying’ Minecraft Without Ruining It

Still from the game Minecraft (Photo courtesy of Martin Gee for NPR)

Teachers are using Minecraft, the popular game that allows players the chance to build a 3-D world out of “blocks,” in every imaginable subject, from literature to social studies to math. Build a 3-D diorama of an archaeological dig; retell a Japanese folktale; test bridge designs in different materials and build video games within the game. Read how teachers and developers are trying to bring Minecraft into classrooms without ruining the fun.
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Can ‘Minecraft’ Really Change the Way Teachers Teach?

From the Motherboard post:

“Not every teacher is going to have the creativity to create good lesson plans that incorporate Minecraft, either. That’s where education.minecraft.net plays a role. While it’s somewhat limited right now, the website already has a host of resources including lesson plans educators can use. Eventually, Quarnstrom told me that the website will be a hub for the community to share and vote on lesson plans, creating an endless resource for teachers who might lack an intimate enough understanding of Minecraft to develop their own.”

Microsoft Acquires Minecraft App for Schools

From the NY Times article:

“When Microsoft acquired the creator of the game Minecraft in 2014, the giant software company instantly got a cachet bump with children, picking up a blockbuster game app for a generation that didn’t depend on its products the way their parents did. Now Microsoft hopes Minecraft can help it in classrooms, another area where its once-mighty grip has been shaken by companies like Google and Apple. On Tuesday, Microsoft announced that it had acquired MinecraftEdu, a modified version of Minecraft tailored for use in schools. Over the last several years, MinecraftEdu has attracted a strong following and is used in over 7,000 classrooms in more than 40 countries.”